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Raiyuu, Storm's Edge
Legendary Creature — Human Samurai
rare
First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
3/3
Semantic Tags
Attacks quickly and deals damage efficiently. Includes haste, double strike, first strike, prowess, and cards that grant these.
Benefits from attacking — attack triggers, combat damage triggers, exalted.
Takes extra combat phases for additional attacks and triggers.
Takes extra combat phases for additional attacks and triggers.
A keyword ability that lets a creature deal its combat damage before other creatures. See rule 702.7, “First Strike.”
A keyword ability that lets a creature deal its combat damage before other creatures. See rule 702.7, “First Strike.”
Has first strike or double strike — trades favorably in combat.
A card or token on the battlefield. See rule 110, “Permanents.”
Format Legality
Price history
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Printings (7)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Magic Online Promos#98075 | rare | · | · | · |
| Kamigawa: Neon Dynasty Promos#232★ | rare | · | · | · |
| Kamigawa: Neon Dynasty#329 | rare | · | · | · |
| Kamigawa: Neon Dynasty#491 | rare | · | · | · |
| Kamigawa: Neon Dynasty Promos#232p | rare | · | · | · |
| Kamigawa: Neon Dynasty#232 | rare | · | · | · |
| Kamigawa: Neon Dynasty Promos#232s | rare | · | · | · |
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step. For example, Raiyuu's triggered ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
Notably, the triggered ability doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.