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Hunted by The Family

Hunted by The Family

Sorcery

rare

Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.

$0.31 ✦ $0.49View on Scryfall →

Semantic Tags

Copy / Clonemechanical

Creates copies of creatures, permanents, or spells.

Creates copies of creatures, permanents, or spells.

Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.

Tokens Mattermechanical

Cares about tokens being on the battlefield — payoffs for having or creating tokens. Distinct from token_generation (which creates them).

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Doctor Who#952rare···
Doctor Who#361rare···
Doctor Who#46rare···
Doctor Who#651rare···

Rulings

2023-10-13

When a player faces a villainous choice, they first choose one of the two options, then all actions in the chosen option are performed.

2023-10-13

A player facing a villainous choice can always choose either option, even if one or both of the options are impossible. For example, if one of the options is to sacrifice a creature, a player who controls no creatures can still choose that option.

2023-10-13

If a spell or ability requires multiple players to face a villainous choice, the result is a little different from other effects in Magic. In that case, the first player in turn order makes their choice and the action for that choice is performed before the next player makes their choice. Then each of the remaining players repeat this process in turn order.