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Fireball
Sorcery
uncommon
This spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Semantic Tags
A spell that deals direct damage to creatures or players.
Slows opponents down by taxing actions or restricting what they can do.
Format Legality
Price history
Printings (43)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The Zeta Set#178 | common | · | · | · |
| The Zeta Set#57 | common | · | · | · |
| The Zeta Set#299 | common | · | · | · |
| 30th Anniversary Edition#145 | common | · | · | · |
| 30th Anniversary Edition#442 | common | · | · | · |
| Commander Legends: Battle for Baldur's Gate#397 | uncommon | · | · | · |
| Commander Legends: Battle for Baldur's Gate#175 | uncommon | · | · | · |
| The List#DD2-56 | uncommon | · | · | · |
| The List#IMA-128 | uncommon | · | · | · |
| Iconic Masters#128 | uncommon | · | · | · |
| Magic Online Promos#36321 | uncommon | · | · | · |
| Duel Decks Anthology: Jace vs. Chandra#56 | uncommon | · | · | · |
| Commander 2013#106 | uncommon | · | · | · |
| Magic Online Promos#31485 | uncommon | · | · | · |
| Magic 2012#131 | uncommon | · | · | · |
| Masters Edition IV#115 | uncommon | · | · | · |
| Premium Deck Series: Fire and Lightning#27 | uncommon | · | · | · |
| Magic 2011#138 | uncommon | · | · | · |
| Archenemy#37 | uncommon | · | · | · |
| Magic 2010#136 | uncommon | · | · | · |
Rulings
Fireball's damage is divided as Fireball resolves, not as it's cast, because there are no choices involved. The division involves only targets that are still legal as Fireball resolves.
For example, if X is 5 and you choose three target creatures, Fireball has a total cost of {7}{R} (even though its mana cost is just {5}{R} and its mana value is 6). If those creatures are all still legal targets as Fireball resolves, it deals 1 damage to each of them.
You may cast Fireball with zero targets, regardless of the value chosen for X. If you do so, it will not be a targeted spell, and no damage will actually be dealt when it resolves.
You can target more than X creatures. However, if the number of legal targets at the time Fireball resolves is greater than X, none of them will be dealt any damage.