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You Find Some Prisoners

You Find Some Prisoners

Instant

uncommon

Choose one — • Break Their Chains — Destroy target artifact. • Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.

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Semantic Tags

Artifact Hatemechanical

Specifically destroys, exiles, or shuts down artifacts.

Specifically destroys, exiles, or shuts down artifacts.

Specifically removes artifacts.

Disturbvector

A keyword ability that allows a player to cast a double-faced card transformed from the graveyard. See rule 702.146, “Disturb.”

Impulse Drawmechanical

Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.

Mana Fixingmechanical

Helps produce colors you need. Includes multicolor lands, color filtering, and 'any color' mana sources.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Prevents players from searching their libraries. Shuts down tutors and fetchlands.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Secret Lair Drop#7100rare···
The List#AFR-169uncommon···
Alchemy Horizons: Baldur's Gate#196common···
Adventures in the Forgotten Realms#169uncommon···

Related Rules

702.146

Disturb

702.146a

Disturb is an ability found on the front face of some double-faced cards (see rule 712, “Double-Faced Cards”). “Disturb [cost]” means “You may cast this card transformed from your graveyard by paying [cost] rather than its mana cost.” See rule 712.8c.

702.146b

A resolving double-faced spell that was cast using its disturb ability enters the battlefield with its back face up.

Rulings

2021-07-23

For the Interrogate Them mode, the cards you didn't choose remain in exile. If you don't play the chosen card, it also remains in exile.