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Rude Awakening
Sorcery
rare
Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine (Choose both if you pay the entwine cost.)
Semantic Tags
Land-focused strategies beyond ramp — land recursion, land sacrifice, Crucible of Worlds.
An effect that untaps permanents, enabling reuse of tap abilities or mana.
Format Legality
Price history
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Printings (5)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Duel Decks Anthology: Garruk vs. Liliana#22 | rare | · | · | · |
| Modern Masters#160 | rare | · | · | · |
| Duel Decks: Garruk vs. Liliana#22 | rare | · | · | · |
| World Championship Decks 2004#jn92sb | rare | · | · | · |
| Fifth Dawn#92 | rare | · | · | · |
Related Concepts
Related Rules
If the entwine cost was paid, follow the text of each of the modes in the order written on the card when the spell resolves.
Entwine
Entwine is a static ability of modal spells (see rule 700.2) that functions while the spell is on the stack. “Entwine [cost]” means “You may choose all modes of this spell instead of just the number specified. If you do, you pay an additional [cost].” Using the entwine ability follows the rules for choosing modes and paying additional costs in rules 601.2b and 601.2f–h.
Rulings
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
Lands that enter the battlefield or otehrwise come under your control after Rude Awakening resolves won’t be affected.