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Comet Storm

Comet Storm

Instant

mythic

Multikicker (You may pay an additional any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

$3.35 ✦ $9.26View on Scryfall →

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (11)

SetRarityTCGplayerCard KingdomCardmarket
Commander Legends#411mythic···
Commander 2020#148mythic···
Commander 2017#132mythic···
Commander Anthology#79mythic···
Commander 2015#146mythic···
Modern Masters 2015#111mythic···
Commander 2011#117mythic···
Magic Online Promos#35822mythic···
Worldwake Promos#76★mythic···
Worldwake#76mythic···
Magic Player Rewards 2010#76mythic···

Related Concepts

Multikicker

Multikicker is a variant of the kicker keyword ability. It represents an optional additional cost that may be paid any number of times. See rule 702.33, “Kicker.” See also Kicker.

Related Rules

702.33c

Multikicker is a variant of the kicker ability. “Multikicker [cost]” means “You may pay an additional [cost] any number of times as you cast this spell.” A multikicker cost is a kicker cost.

702.33d

If a spell’s controller declares the intention to pay any of that spell’s kicker costs, that spell has been “kicked.” If a spell has two kicker costs or has multikicker, it may be kicked multiple times. See rule 601.2b.

702.33e

Objects with kicker or multikicker have additional abilities that specify what happens if they were kicked. These abilities are linked to the kicker or multikicker abilities printed on that object: they can refer only to those specific kicker or multikicker abilities. See rule 607, “Linked Abilities.”

Rulings

2010-03-01

As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.

2010-03-01

The number of targets you choose for Comet Storm is one more than the number of times it's kicked. First you declare how many times you're going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you'll kick the spell and the time you choose the targets.

2010-03-01

Each target you choose must be different.

2010-03-01

For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you're kicking the spell twice. You'll pay a mana cost of {4}{R}{R}, plus a kicker cost of {1}, plus another kicker cost of {1}, for a total of {6}{R}{R}.

2024-11-08

The kicker ability doesn't let you pay a kicker cost more than once.

2024-11-08

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

2024-11-08

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

2024-11-08

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

2024-11-08

If a spell's kicker cost was paid, the spell is "kicked."

2024-11-08

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.