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Gleeful Sabotage
Sorcery
common
Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Semantic Tags
Specifically destroys, exiles, or shuts down artifacts.
Specifically removes artifacts.
Specifically removes artifacts.
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List#SHM-116 | common | · | · | · |
| Archenemy#58 | common | · | · | · |
| Shadowmoor#116 | common | · | · | · |
Related Concepts
Related Rules
Conspire
Conspire is a keyword that represents two abilities. The first is a static ability that functions while the spell with conspire is on the stack. The second is a triggered ability that functions while the spell with conspire is on the stack. “Conspire” means “As an additional cost to cast this spell, you may tap two untapped creatures you control that each share a color with it” and “When you cast this spell, if its conspire cost was paid, copy it. If the spell has any targets, you may choose new targets for the copy.” Paying a spell’s conspire cost follows the rules for paying additional costs in rules 601.2b and 601.2f–h.
If a spell has multiple instances of conspire, each is paid separately and triggers based on its own payment, not any other instance of conspire.