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Heroic Reinforcements

Heroic Reinforcements

Sorcery

uncommon

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and this turn.)

$0.07 ✦ $0.03View on Scryfall →

Semantic Tags

Aggressivemechanical

Attacks quickly and deals damage efficiently. Includes haste, double strike, first strike, prowess, and cards that grant these.

Anthemmechanical

A permanent that gives a static power/toughness boost to your creatures.

Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.

Tribalmechanical

Cares about creature types — lords, type-matters effects, and changeling.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemylegal

Price history

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Printings (6)

SetRarityTCGplayerCard KingdomCardmarket
Foundations#241uncommon···
Fallout#746uncommon···
Fallout#218uncommon···
Phyrexia: All Will Be One Commander#118uncommon···
Double Masters 2022#226uncommon···
Core Set 2019#217uncommon···

Rulings

2018-07-13

The second part of Heroic Reinforcements's effect affects only creatures you control at the time it's applied, including the tokens created by the first part of its effect. Creatures you begin to control later in the turn won't get +1/+1 or gain haste.