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Muerra, Trash Tactician

Muerra, Trash Tactician

Legendary Creature — Raccoon Warrior

rare

At the beginning of your first main phase, add or for each Raccoon you control. Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards.

2/4

$0.27 ✦ $0.35View on Scryfall →

Semantic Tags

Impulse Drawmechanical

Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.

Life Gainmechanical

Gains you life. Relevant for lifegain-matters strategies and general survivability.

Permanentmechanical

A card or token on the battlefield. See rule 110, “Permanents.”

Rampmechanical

Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardlegal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemylegal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Bloomburrow#227rare···
Bloomburrow#352rare···
Bloomburrow Promos#227prare···
Bloomburrow Promos#227srare···

Related Rules

106.5

If an ability would produce one or more mana of an undefined type, it produces no mana instead.

106.7

Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.

106.12

To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”

106.12a

An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.

106.12b

A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.

107.3m

If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.

107.5

The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

107.6

The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

Rulings

2024-07-26

A permanent with an ability that triggers whenever you “expend N” will see mana you spent to cast spells the turn it enters, including mana you spent before it entered. For example, if you cast Junkblade Bruiser (a creature with a mana value of 5 and an ability that triggers whenever you expend 4) by paying its full cost of five mana, you’ll already have spent four mana on spells before Junkblade Bruiser enters, and therefore its ability that triggers whenever you expend 4 won’t be able to trigger at all that turn.

2024-07-26

Abilities that trigger whenever you “expend N” only trigger when you reach that specific amount of mana spent on casting spells that turn. This can only happen once per turn. For example, if you’ve spent three mana on spells so far this turn and you control a permanent with an ability that triggers “whenever you expend 4,” that ability will trigger the next time you spend at least one mana to cast a spell this turn. It won’t trigger again if you spend another four mana to cast spells later in the turn.

2024-07-26

You choose {R} or {G} for each Raccoon you control. You aren’t limited to only one color of mana.

2024-07-26

Muerra’s first ability is not a mana ability. It uses the stack and can be responded to.

2024-07-26

You pay all costs and follow all timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.

2024-07-26

If the cost to cast a spell is increased, decreased, or changed because of additional or alternative costs, expend counts only the mana you actually spent.

2024-07-26

You may play the exiled cards even if Muerra is no longer on the battlefield or under your control.