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Esper Charm
Instant
uncommon
Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.
Semantic Tags
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Punishes or prevents opponents from drawing extra cards.
Specifically destroys, exiles, or shuts down enchantments.
Specifically destroys, exiles, or shuts down enchantments.
Specifically removes enchantments.
Specifically removes enchantments.
Rewards controlling, casting, or interacting with enchantments.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Makes all players discard their hand and draw a new one. Named after Wheel of Fortune.
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List#C18-179 | uncommon | · | · | · |
| Commander 2018#179 | uncommon | · | · | · |
| Shards of Alara#167 | uncommon | · | · | · |
Rulings
You can choose a mode only if you can choose legal targets for that mode. If you can’t choose legal targets for any of the modes, you can’t cast the spell.
While the spell is on the stack, treat it as though its only text is the chosen mode. The other two modes are treated as though they don’t exist. You don’t choose targets for those modes.
If this spell is copied, the copy will have the same mode as the original.