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Inscription of Ruin

Inscription of Ruin

Sorcery

rare

Kicker Choose one. If this spell was kicked, choose any number instead. • Target opponent discards two cards. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Destroy target creature with mana value 3 or less.

$0.17 ✦ $0.14View on Scryfall →
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Semantic Tags

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Hand Disruptionmechanical

Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.

Reanimatormechanical

Puts creatures into the graveyard then returns them to the battlefield cheaply.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (5)

SetRarityTCGplayerCard KingdomCardmarket
Magic Online Promos#83798rare···
Zendikar Rising#108rare···
Zendikar Rising Promos#108prare···
Zendikar Rising#340rare···
Zendikar Rising Promos#108srare···

Rulings

2020-09-25

Because targets are chosen as you cast a spell, you can't have Inscription of Ruin return a creature card and then destroy that creature.

2020-09-25

If a card in a player's graveyard or a creature on the battlefield has {X} in its mana cost, X is considered to be 0.

2020-09-25

If you kick Inscription of Ruin, you can't choose any one mode more than once.

2020-09-25

If any targets become illegal, the other targets will still be affected as appropriate.

2020-09-25

If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.

2024-11-08

The kicker ability doesn't let you pay a kicker cost more than once.

2024-11-08

If a spell's kicker cost was paid, the spell is "kicked."

2024-11-08

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

2024-11-08

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

2024-11-08

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

2024-11-08

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.