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Chilling Trap

Chilling Trap

Instant

common

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

$0.10 ✦ $0.20View on Scryfall →

Semantic Tags

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Foundations Jumpstart#297common···
The List#ZNR-50common···
Jumpstart 2022#281common···
Zendikar Rising#50common···

Rulings

2020-09-25

If the target creature is an illegal target by the time Chilling Trap tries to resolve, the spell doesn't resolve. You don't draw a card if you control a Wizard.