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Geth's Summons
Sorcery
rare
Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
Semantic Tags
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
Returns cards from the graveyard to your hand, the battlefield, or the top of your library.
A keyword ability that affects how an object deals damage to creatures and players. See rule 702.90, “Infect.”
Puts creatures into the graveyard then returns them to the battlefield cheaply.
Puts creatures into the graveyard then returns them to the battlefield cheaply.
Returns cards from graveyard to hand or library (not battlefield — that is reanimation).
Format Legality
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Phyrexia: All Will Be One Commander#49 | rare | · | · | · |
| Phyrexia: All Will Be One Commander#11 | rare | · | · | · |
Related Rules
Damage dealt to a player by a source without infect causes that player to lose that much life.
Damage dealt to a player by a source with infect causes that source’s controller to give the player that many poison counters.
Damage dealt to a creature by a source with wither and/or infect causes that source’s controller to put that many -1/-1 counters on that creature.
Damage dealt to a creature by a source with neither wither nor infect causes that much damage to be marked on that creature.
Multiple instances of infect on the same object are redundant.
Damage dealt to a creature by a source with neither wither nor infect is marked on that creature (see rule 120.3). If the total damage marked on that creature is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed as a state-based action (see rule 704). All damage marked on a creature is removed when it regenerates (see rule 701.19, “Regenerate”) and during the cleanup step (see rule 514.2).
Infect
Infect is a static ability.