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More or Less

More or Less

Instant

uncommon

Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.

$0.23 ✦ $0.62View on Scryfall →

Semantic Tags

Overloadvector

A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”

Format Legality

commandernot legal
oathbreakernot legal
modernnot legal
pioneernot legal
standardnot legal
legacynot legal
vintagenot legal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Unstable#40uncommon···

Related Rules

702.96

Overload

702.96a

Overload is a keyword that represents two static abilities that function while the spell with overload is on the stack. Overload [cost] means “You may choose to pay [cost] rather than pay this spell’s mana cost” and “If you chose to pay this spell’s overload cost, change its text by replacing all instances of the word ‘target’ with the word ‘each.’” Casting a spell using its overload ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

702.96b

If a player chooses to pay the overload cost of a spell, that spell won’t require any targets. It may affect objects that couldn’t be chosen as legal targets if the spell were cast without its overload cost being paid.

702.96c

Overload’s second ability creates a text-changing effect. See rule 612, “Text-Changing Effects.”

Rulings

2018-01-19

You can change the number of sides on a die. If you don’t have any five-sided, seven-sided dice, or d21s handy, you can use other dice to simulate the rolls.

2018-01-19

You can change power or toughness. If you change a toughness of 1 to 0, the creature will probably die.

2018-01-19

Indefinite articles such as “a” in “draw a card” aren’t number words and can’t be modified.

2018-01-19

You can change the number of dice rolled for an effect only if the original instruction included a number word to describe how many dice to roll. You can’t change the “a” in “roll a six-sided die,” but you could change the “two” in “roll two six-sided dice.”

2018-01-19

You can’t change any instance of X.

2018-01-19

You can turn a 0 into a -1. Sources that would deal 0 or less damage don’t deal any damage, even in silver-bordered games.

2018-01-19

You can change the numeral inside of a mana symbol, but you can’t modify the cost of a spell in time to pay less for it. It must already be on the stack to be a valid target for More or Less.