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Knockout Maneuver
Sorcery
uncommon
Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls.
Semantic Tags
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.
Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Secrets of Strixhaven Mystical Archive#54 | uncommon | · | · | · |
| Tarkir: Dragonstorm#147 | uncommon | · | · | · |
Rulings
You can't cast Knockout Maneuver unless you choose a creature you control and a creature an opponent controls as targets.
If either creature is an illegal target as Knockout Maneuver resolves, the creature you control won't deal damage. If the creature you control is an illegal target, you won't put a +1/+1 counter on it even if it's still on the battlefield.