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For the Family
Instant
common
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
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Semantic Tags
Combat Trickmechanical
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
Prowessvector
A keyword ability that causes a creature to get +1/+1 whenever its controller casts a noncreature spell. See rule 702.108, “Prowess.”
Pumpmechanical
A spell or ability that gives a temporary power/toughness boost.
Pumpvector
A spell or ability that gives a temporary power/toughness boost.
Format Legality
commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historiclegal
explorernot legal
alchemynot legal
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Foundations Jumpstart#657 | common | · | · | · |
| Streets of New Capenna#146 | common | · | · | · |