Search
← Back to search

Time Warp
Sorcery
rare
Target player takes an extra turn after this one.
$5.44 ✦ $6.75View on Scryfall →
Buy / view on
Semantic Tags
Extra Turnsmechanical
Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.
Extra Turnsvector
Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.
Finisher / Win Conditionmechanical
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Format Legality
commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicbanned
explorernot legal
alchemynot legal
Price history
Loading price history…
Printings (9)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Marvel Super Heroes Commander#788 | rare | · | · | · |
| Strixhaven Mystical Archive#22 | mythic | · | · | · |
| Explorers of Ixalan#12 | mythic | · | · | · |
| Tempest Remastered#74 | mythic | · | · | · |
| Magic Online Promos#36044 | rare | · | · | · |
| Magic 2010#75 | mythic | · | · | · |
| Judge Gift Cards 2004#3 | rare | · | · | · |
| Starter 1999#56 | rare | · | · | · |
| Tempest#97 | rare | · | · | · |
Rulings
2022-12-08
If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.