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Collective Brutality
Sorcery
rare
Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.
Semantic Tags
Specifically removes creatures — destroy, exile, damage, or -X/-X.
Gains you life. Relevant for lifegain-matters strategies and general survivability.
A keyword that lets a creature card be cast as a mutating creature spell. See rule 702.140, “Mutate.”
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Format Legality
Price history
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Printings (8)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Innistrad Remastered#308 | rare | · | · | · |
| Innistrad Remastered#101 | rare | · | · | · |
| Innistrad Remastered#375 | rare | · | · | · |
| Shadows over Innistrad Remastered#103 | rare | · | · | · |
| Secret Lair Drop#1085 | rare | · | · | · |
| The List#EMN-85 | rare | · | · | · |
| Eldritch Moon Promos#85s | rare | · | · | · |
| Eldritch Moon#85 | rare | · | · | · |
Related Concepts
Related Rules
Some keyword abilities, such as equip and modular, represent targeted activated or triggered abilities, and some keyword abilities, such as mutate, cause spells to have targets. In those cases, the phrase “target [something]” appears in the rule for that keyword ability rather than in the ability itself. (The keyword’s reminder text will often contain the word “target.”) See rule 702, “Keyword Abilities.”
Escalate
Escalate is a static ability of modal spells (see rule 700.2) that functions while the spell with escalate is on the stack. “Escalate [cost]” means “For each mode you choose beyond the first as you cast this spell, you pay an additional [cost].” Paying a spell’s escalate cost follows the rules for paying additional costs in rules 601.2f–h.
Mutate
Mutate appears on some creature cards. It represents a static ability that functions while the spell with mutate is on the stack. “Mutate [cost]” means “You may pay [cost] rather than pay this spell’s mana cost. If you do, it becomes a mutating creature spell and targets a non-Human creature with the same owner as this spell.” Casting a spell using its mutate ability follows the rules for paying alternative costs (see 601.2b and 601.2f–h).
One keyword causes an object to merge with a permanent. See rule 702.140, “Mutate.”
Rulings
If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
Additional costs don’t affect a spell’s mana value.
If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
You can’t choose any one mode multiple times.
If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).