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Temporal Manipulation
Sorcery
mythic
Take an extra turn after this one.
$4.32 ✦ $12.25View on Scryfall →
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Semantic Tags
Extra Combatvector
Takes extra combat phases for additional attacks and triggers.
Extra Turnsmechanical
Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.
Extra Turnsvector
Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.
Finisher / Win Conditionmechanical
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Format Legality
commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicbanned
explorernot legal
alchemynot legal
Price history
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Printings (10)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Special Guests#82 | mythic | · | · | · |
| Mystery Booster 2#174 | mythic | · | · | · |
| Secret Lair Drop#1169 | mythic | · | · | · |
| The List#UMA-77 | mythic | · | · | · |
| Ultimate Masters#77 | mythic | · | · | · |
| Ultimate Box Topper#U6 | mythic | · | · | · |
| Magic Online Promos#55725 | rare | · | · | · |
| Judge Gift Cards 2015#1 | rare | · | · | · |
| Masters Edition II#69 | rare | · | · | · |
| Portal Second Age#54 | rare | · | · | · |
Rulings
2022-12-08
If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.