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Probe
Sorcery
common
Kicker (You may pay an additional as you cast this spell.) Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
Semantic Tags
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List#INV-66 | common | · | · | · |
| Invasion#66 | common | · | · | · |
Rulings
If a spell's kicker cost was paid, the spell is "kicked."
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
The kicker ability doesn't let you pay a kicker cost more than once.