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Blazing Crescendo
Instant
common
Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.
Semantic Tags
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
A spell or ability that gives a temporary power/toughness boost.
Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.
Format Legality
Price history
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Marvel Super Heroes#340 | common | · | · | · |
| Marvel Super Heroes#125 | common | · | · | · |
| The List#ONE-123 | common | · | · | · |
| Phyrexia: All Will Be One#123 | common | · | · | · |
Rulings
If the target creature is an illegal target by the time the spell tries to resolve (most likely because it has left the battlefield in response), the spell will not resolve. No card will be exiled.
You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.