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Time Walk

Time Walk

Sorcery

bonus

Take an extra turn after this one.

$498.49 View on Scryfall →
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Semantic Tags

Takes extra combat phases for additional attacks and triggers.

Extra Turnsmechanical

Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.

Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.

Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.

Format Legality

commanderbanned
oathbreakerbanned
modernnot legal
pioneernot legal
standardnot legal
legacybanned
vintagerestricted
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (13)

Rulings

2022-12-08

If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.