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Snakeform

Snakeform

Instant

common

Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.

$0.15 ✦ $1.68View on Scryfall →

Semantic Tags

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Ravnica: Clue Edition#209common···
Commander 2015#242common···
Eventide#161common···

Rulings

2008-08-01

If the affected creature gains an ability after Snakeform resolves, it will keep that ability.

2008-08-01

Snakeform doesn't counter abilities that have already triggered or been activated. In particular, there is no way to cast this to stop a creature's "At the beginning of your upkeep" or "When this creature enters" abilities from triggering.

2008-08-01

If Snakeform affects a creature with changeling, the creature will lose its changeling ability, and will no longer be all creature types.

2009-10-01

The power/toughness-setting effect overwrites other effects that set power and toughness only if those effects existed before this spell resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after this spell resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.