Search

Deny the Witch
Instant
uncommon
Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
Semantic Tags
Prevents a spell or ability from resolving.
A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Format Legality
Price history
Loading price history…
Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Warhammer 40,000 Commander#116 | uncommon | · | · | · |
| Warhammer 40,000 Commander#116★ | uncommon | · | · | · |
Related Rules
Overload
Overload is a keyword that represents two static abilities that function while the spell with overload is on the stack. Overload [cost] means “You may choose to pay [cost] rather than pay this spell’s mana cost” and “If you chose to pay this spell’s overload cost, change its text by replacing all instances of the word ‘target’ with the word ‘each.’” Casting a spell using its overload ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
If a player chooses to pay the overload cost of a spell, that spell won’t require any targets. It may affect objects that couldn’t be chosen as legal targets if the spell were cast without its overload cost being paid.
Overload’s second ability creates a text-changing effect. See rule 612, “Text-Changing Effects.”