MTG Copilot
← Back to search
Mob Verdict

Mob Verdict

Sorcery

rare

Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.

$0.40 View on Scryfall →

Semantic Tags

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Group Hugmechanical

Benefits all players or gives opponents choices/resources. Political strategy.

Group Hugvector

Benefits all players or gives opponents choices/resources. Political strategy.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

Loading price history…

Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Murders at Karlov Manor Commander#343rare···
Murders at Karlov Manor Commander#33rare···

Rulings

2024-02-02

To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.

2024-02-02

Each player must vote for another player. They can’t abstain.

2024-02-02

Votes are cast during the resolution of Mob Verdict, so any responses to Mob Verdict must be made without knowing the outcome of the vote.

2024-02-02

Before secret votes are revealed, players may announce how they intend to vote, but they can’t reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.

2024-02-02

Abilities that trigger “whenever players finish voting” trigger once all players have voted or once all secret votes are revealed, but they won’t go on the stack until the current spell or ability finishes resolving.