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Seedtime

Seedtime

Instant

rare

Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.

$4.31 ✦ $125.37View on Scryfall →

Semantic Tags

Extra Turnsmechanical

Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.

Grants one or more additional turns. A powerful tempo and inevitability effect in any strategy.

Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.

Storm Thememechanical

Storm count strategies — casting many spells in a single turn for storm triggers.

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Mystery Booster 2#73rare···
Judgment#130rare···

Rulings

2004-10-04

You only get an extra turn if an opponent cast a blue spell this turn prior to this spell resolving. Note that "casting" a spell only requires it to be announced, so an unresolved spell still counts as having been cast.