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Elvish Archdruid
Creature — Elf Druid
rare
Other Elf creatures you control get +1/+1. : Add for each Elf you control.
2/2
Semantic Tags
A permanent that gives a static power/toughness boost to your creatures.
Creatures that tap to produce mana. Llanowar Elves, Birds of Paradise, Elvish Mystic.
A permanent with a repeatable activated ability that converts excess mana into value.
A card or token on the battlefield. See rule 110, “Permanents.”
Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.
Cares about creature types — lords, type-matters effects, and changeling.
Format Legality
Price history
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Printings (16)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The Hobbit Eternal#204 | rare | · | · | · |
| Foundations#219 | rare | · | · | · |
| Foundations Promos#219s | rare | · | · | · |
| Foundations Jumpstart#655 | rare | · | · | · |
| Tales of Middle-earth Commander#237 | rare | · | · | · |
| Game Night: Free-for-All#93 | rare | · | · | · |
| Kaldheim Commander#57 | rare | · | · | · |
| The List#DDU-5 | rare | · | · | · |
| Jumpstart#391 | rare | · | · | · |
| Duel Decks: Elves vs. Inventors#5 | rare | · | · | · |
| Commander Anthology#102 | rare | · | · | · |
| Commander 2014#190 | rare | · | · | · |
| Magic 2013#168 | rare | · | · | · |
| Magic 2012#172 | rare | · | · | · |
| Magic 2011#171 | rare | · | · | · |
| Magic 2010#176 | rare | · | · | · |
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
Elvish Archdruid's first ability affects only other Elves you control. However, Elvish Archdruid's second ability counts all Elves you control — including itself.
Elvish Archdruid's activated ability is a mana ability. It doesn't use the stack and players can't respond to it.