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Swell of Courage

Swell of Courage

Instant

uncommon

Creatures you control get +2/+2 until end of turn. Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)

$0.09 ✦ $0.69View on Scryfall →

Semantic Tags

Anthemmechanical

A permanent that gives a static power/toughness boost to your creatures.

Anthemvector

A permanent that gives a static power/toughness boost to your creatures.

Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.

Mana Sinkmechanical

A permanent with a repeatable activated ability that converts excess mana into value.

Pumpmechanical

A spell or ability that gives a temporary power/toughness boost.

Tribalmechanical

Cares about creature types — lords, type-matters effects, and changeling.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
The List#MOR-26uncommon···
Duel Decks: Elspeth vs. Tezzeret#31uncommon···
Morningtide#26uncommon···

Related Concepts

Reinforce

A keyword ability that lets a player put +1/+1 counters on a creature. See rule 702.77, “Reinforce.”

Related Rules

702.77

Reinforce

702.77a

Reinforce is an activated ability that functions only while the card with reinforce is in a player’s hand. “Reinforce N—[cost]” means “[Cost], Discard this card: Put N +1/+1 counters on target creature.”

702.77b

Although the reinforce ability can be activated only if the card is in a player’s hand, it continues to exist while the object is on the battlefield and in all other zones. Therefore objects with reinforce will be affected by effects that depend on objects having one or more activated abilities.