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Reap the Past

Reap the Past

Sorcery

rare

Return X cards at random from your graveyard to your hand. Exile Reap the Past.

$0.36 ✦ $0.48View on Scryfall →
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Semantic Tags

Chaosmechanical

Random, chaotic, or coin-flip effects that create unpredictable game states.

Dredgevector

A keyword ability that lets a player return a card from their graveyard to their hand. See rule 702.52, “Dredge.”

Exiles cards from graveyards or prevents graveyard interaction. Shuts down recursion, flashback, and graveyard-matters strategies.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Returns cards from the graveyard to your hand, the battlefield, or the top of your library.

Recursionvector

Returns cards from graveyard to hand or library (not battlefield — that is reanimation).

Undyingvector

A keyword ability that can return a creature from the graveyard to the battlefield. See rule 702.93, “Undying.”

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Jumpstart: Historic Horizons#710rare···
Modern Horizons#211rare···

Related Rules

702.52

Dredge

702.52a

Dredge is a static ability that functions only while the card with dredge is in a player’s graveyard. “Dredge N” means “As long as you have at least N cards in your library, if you would draw a card, you may instead mill N cards and return this card from your graveyard to your hand.”

702.52b

A player with fewer cards in their library than the number required by a dredge ability can’t mill any of them this way.

702.93

Undying

702.93a

Undying is a triggered ability. “Undying” means “When this permanent is put into a graveyard from the battlefield, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.”

704.8

If a state-based action results in a permanent leaving the battlefield at the same time other state-based actions were performed, that permanent’s last known information is derived from the game state before any of those state-based actions were performed.

Rulings

2019-06-14

No player may take actions between the time the cards are chosen at random and the time they’re returned to your hand.

2019-06-14

If X is greater than or equal to the number of cards in your graveyard, you simply return your entire graveyard to your hand.

2019-06-14

All players get to see which cards you chose at random as they’re returned to your hand.

2019-06-14

Reap the Past is still on the stack while you return cards to your hand, so it can’t return itself.