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Summoner's Pact
Instant
rare
Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay . If you don't, you lose the game.
Semantic Tags
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Cards that directly win the game or threaten to end it quickly. Includes 'you win the game' effects and massive threats.
Searches your library for a specific card. Named after Demonic Tutor. Excludes land search (that's ramp).
Format Legality
Price history
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Printings (5)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Mystery Booster 2#74 | rare | · | · | · |
| Time Spiral Remastered#234 | rare | · | · | · |
| Masters 25#189 | rare | · | · | · |
| Modern Masters#164 | rare | · | · | · |
| Future Sight#139 | rare | · | · | · |
Rulings
Although originally printed with a characteristic-defining ability that defined its color, this card now has a color indicator. This color indicator can't be affected by text-changing effects (such as the one created by Crystal Spray), although color-changing effects can still overwrite it.
If Summoner's Pact is countered, the delayed triggered ability that threatens you with a game loss won't trigger at the beginning of your next upkeep.