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Scooch
Instant
common
Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card.
Semantic Tags
A spell that replaces itself by drawing a card as part of its resolution.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
A keyword that lets a creature card be cast as a mutating creature spell. See rule 702.140, “Mutate.”
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Unfinity#91 | common | · | · | · |
| Unfinity#377 | common | · | · | · |
Related Rules
Some keyword abilities, such as equip and modular, represent targeted activated or triggered abilities, and some keyword abilities, such as mutate, cause spells to have targets. In those cases, the phrase “target [something]” appears in the rule for that keyword ability rather than in the ability itself. (The keyword’s reminder text will often contain the word “target.”) See rule 702, “Keyword Abilities.”
Mutate
Mutate appears on some creature cards. It represents a static ability that functions while the spell with mutate is on the stack. “Mutate [cost]” means “You may pay [cost] rather than pay this spell’s mana cost. If you do, it becomes a mutating creature spell and targets a non-Human creature with the same owner as this spell.” Casting a spell using its mutate ability follows the rules for paying alternative costs (see 601.2b and 601.2f–h).
One keyword causes an object to merge with a permanent. See rule 702.140, “Mutate.”
Rulings
Adding or subtracting 1 from a player’s life total will cause that player to gain or lose 1 life, respectively.
Targeting a die roll requires some Un- magic. Just after a die roll, during the time when die roll modifications are allowed, announce you’re casting Scooch. It goes on the stack and can be responded to. If the card you draw is another Scooch, or if we don’t learn from this and it’s some other card that’s castable mid-die roll, you get . . . priority? Sure, priority! You can cast that card. This all happens while the spell, ability, Attraction visit, or replacement effect (?!) that prompted the original die roll is resolving. Un- magic!
You can change a result to something normally not possible on the die in question, such as a 0 or a 7 on a six-sided die.
Adding or subtracting 1 to a creature’s power will give it +1/+0 or -1/0, respectively. Note that this effect doesn’t have a duration and will last until the creature leaves the battlefield.