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Don't Move
Sorcery
mythic
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Semantic Tags
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Marvel Universe#43 | mythic | · | · | · |
| Jurassic World Collection#1 | rare | · | · | · |
| Jurassic World Collection#27 | rare | · | · | · |
Related Rules
Convoke
Convoke is a static ability that functions while the spell with convoke is on the stack. “Convoke” means “For each colored mana in this spell’s total cost, you may tap an untapped creature of that color you control rather than pay that mana. For each generic mana in this spell’s total cost, you may tap an untapped creature you control rather than pay that mana.”
The convoke ability isn’t an additional or alternative cost and applies only after the total cost of the spell with convoke is determined.
Multiple instances of convoke on the same spell are redundant.
Rulings
Don't Move won't affect a creature that enters the battlefield tapped.