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Legion's End

Legion's End

Sorcery

rare

Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

$0.16 ✦ $0.23View on Scryfall →

Semantic Tags

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Specifically removes creatures — destroy, exile, damage, or -X/-X.

Removes threats by exiling rather than destroying — bypasses indestructible and death triggers.

Graveyard Hatemechanical

Exiles cards from graveyards or prevents graveyard interaction. Shuts down recursion, flashback, and graveyard-matters strategies.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Removalvector

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (3)

SetRarityTCGplayerCard KingdomCardmarket
Core Set 2020#106rare···
Core Set 2020 Promos#106prare···
Core Set 2020 Promos#106srare···

Rulings

2019-07-12

Legion's End targets only one creature. Other creatures will be exiled even if they have hexproof, and cards in its controller's hand and graveyard will be exiled even if that player has hexproof.

2019-07-12

If the target creature is an illegal target by the time Legion's End tries to resolve, the spell doesn't resolve. No player reveals their hand, and nothing is exiled.

2019-07-12

If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.

2019-07-12

A face-down creature has no name, so it can't share a name with anything. This includes other creatures with no name.

2019-07-12

The mana value of a token that isn't a copy of another object is 0. A token that is a copy of another object has the same mana value as that object.

2022-06-10

Unless a token is a copy of another permanent or was explicitly given a name by the effect that created it, its name is the subtypes it was given when it was created plus the word "Token." For example, if an effect creates a 1/1 Soldier creature token, that token is named "Soldier Token."