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Grist, Voracious Larva

Grist, Voracious Larva

Legendary Creature — Insect

mythic

Deathtouch Whenever Grist or another creature you control enters, if it entered from your graveyard or you cast it from your graveyard, you may pay . If you do, exile Grist, then return it to the battlefield transformed under its owner's control.

1/2

$1.35 ✦ $1.77View on Scryfall →

Semantic Tags

Deathtouchmechanical

A keyword ability that causes damage dealt by an object to be especially effective. See rule 702.2, “Deathtouch.”

Has or grants deathtouch — kills anything it damages, effective deterrent and combat removal.

Millmechanical

To mill a number of cards, a player puts that many cards from the top of their library into their graveyard. See rule 701.17.

Permanentmechanical

A card or token on the battlefield. See rule 110, “Permanents.”

Superfriendsmechanical

Planeswalker-heavy strategy — proliferate, Doubling Season, planeswalker synergies.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (4)

SetRarityTCGplayerCard KingdomCardmarket
Modern Horizons 3#446mythic···
Modern Horizons 3 Promos#251smythic···
Modern Horizons 3#251mythic···
Modern Horizons 3#472mythic···

Related Concepts

Deathtouch

A keyword ability that causes damage dealt by an object to be especially effective. See rule 702.2, “Deathtouch.”

Mill

To mill a number of cards, a player puts that many cards from the top of their library into their graveyard. See rule 701.17.

Transform

To turn a double-faced card so its other face is up. See rule 701.27, “Transform.”

Related Rules

106.5

If an ability would produce one or more mana of an undefined type, it produces no mana instead.

106.7

Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.

106.12

To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”

106.12a

An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.

106.12b

A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.

107.3m

If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.

107.5

The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

107.6

The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

Rulings

2024-06-07

In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Ral, Monsoon Mage's color identity is blue and red, since its front face is red and its back face has a blue and red color indicator.

2024-06-07

If a card copied by one of the tokens had any "when [this creature] enters the battlefield" abilities, the appropriate token also has those abilities and will trigger them when it's created. Similarly, any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities that a token has copied will also work.

2024-06-07

In some rare cases, a spell or ability may cause Grist, Voracious Larva to transform while it's a creature (front face up) on the battlefield. If this happens, Grist, the Plague Swarm won't have any loyalty counters on it and will subsequently be put into its owner's graveyard.

2024-06-07

If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Ral, Monsoon Mage, choosing to exile that permanent during the resolution of its triggered ability will cause it to remain in exile.

2024-06-07

Each transforming double-faced card in this set is cast with its front face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

2024-06-07

You can activate one of Grist, the Plague Swarm's loyalty abilities the turn it enters the battlefield. However, you may do so only during one of your main phases when the stack is empty. For example, if Grist, the Plague Swarm enters the battlefield during combat, there will be an opportunity for your opponent to remove it before you can activate one of its abilities.

2024-06-07

Except for the listed exceptions, the tokens created by Grist, the Plague Swarm's last ability copy exactly what was printed on the original cards and nothing else. They don't copy any information about the objects those cards were before they were put into your graveyard.

2024-06-07

If Grist, Voracious Larva leaves the battlefield while its triggered ability is on the stack, you can't exile it from the zone it's put into, so you won't return it to the battlefield transformed under its owner's control.

2024-06-07

If any of the copied cards have {X} in their mana costs, {X} is 0.

2024-06-07

A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

2024-06-07

The tokens are Insects instead of their other creature types, and they're black and green instead of their other colors. These are copiable values of the tokens that other effects may copy.

2024-06-07

The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.

2024-06-07

The back face of a transforming double-faced card usually has a color indicator that defines its color. Colorless back faces, such as lands, do not.

2024-06-07

Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.