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Covenant of Minds
Sorcery
rare
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
Semantic Tags
A spell that replaces itself by drawing a card as part of its resolution.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
Benefits all players or gives opponents choices/resources. Political strategy.
Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.
Cares about or manipulates the top of library — Sensei's Top, miracles, Future Sight.
Format Legality
Price history
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Printings (2)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Conspiracy: Take the Crown#105 | rare | · | · | · |
| Shards of Alara#38 | rare | · | · | · |
Rulings
The targeted opponent has two options: Let you have the three revealed cards or let you have five unknown cards. Note that if the opponent goes with the first option, you put cards into your hand rather than draw them (in case something like Hoofprints of the Stag cares about that), but if the opponent goes with the second option, you actually draw cards.