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Fantastic Elasticity

Fantastic Elasticity

Sorcery

rare

Choose one — • Return target nonland permanent to its owner's hand. • Return target instant or sorcery card from your graveyard to your hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

$0.32 ✦ $0.88View on Scryfall →

Semantic Tags

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Returns cards from the graveyard to your hand, the battlefield, or the top of your library.

Returns cards from the graveyard to your hand, the battlefield, or the top of your library.

Recursionvector

Returns cards from graveyard to hand or library (not battlefield — that is reanimation).

Format Legality

commanderlegal
oathbreakerlegal
modernnot legal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Marvel Super Heroes Commander#329rare···
Marvel Super Heroes Commander#30rare···

Related Concepts

Rebound

A keyword ability that allows an instant or sorcery spell to be cast a second time. See rule 702.88, “Rebound.”

Related Rules

702.88

Rebound

702.88a

Rebound appears on some instants and sorceries. It represents a static ability that functions while the spell is on the stack and may create a delayed triggered ability. “Rebound” means “If this spell was cast from your hand, instead of putting it into your graveyard as it resolves, exile it and, at the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.”

702.88b

Casting a spell as an effect of its rebound ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.

702.88c

Multiple instances of rebound on the same spell are redundant.