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Unexpected Results
Sorcery
rare
Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Semantic Tags
A keyword ability that may let a player cast a random extra spell for no cost. See rule 702.85, “Cascade.”
A keyword ability that lets a player exile cards from their hand and cast them for an alternative cost on future turns. See rule 702.143, “Foretell.”
A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”
An effect that puts cards from your own library into your graveyard for value.
Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.
Cares about or manipulates the top card(s) of your library. Includes scry, surveil, and top-deck payoffs.
Cares about or manipulates the top of library — Sensei's Top, miracles, Future Sight.
Cares about or manipulates the top of library — Sensei's Top, miracles, Future Sight.
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Pioneer Masters#397 | rare | · | · | · |
| The List#GTC-203 | rare | · | · | · |
| Gatecrash#203 | rare | · | · | · |
Related Rules
A player who has a card with foretell in their hand may pay {2} and exile that card face down. This is a special action. A player may take this action any time they have priority during their turn. See rule 702.143, “Foretell.”
Cascade
After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.
Exiling a card using its foretell ability is a special action, which doesn’t use the stack. See rule 116, “Special Actions.”
Madness
Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player’s hand. The second is a triggered ability that functions when the first ability is applied. “Madness [cost]” means “If a player would discard this card, that player discards it, but exiles it instead of putting it into their graveyard” and “When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesn’t, they put this card into their graveyard.”
Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
After resolving a madness triggered ability, if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that card. See rule 400.7k.
Rulings
If you reveal a nonland card, you may cast it during the resolution of Unexpected Results. Ignore timing restrictions based on the card’s type. Other timing restrictions, such as “Cast [this card] only during combat,” must be followed.
If you can’t cast the card (perhaps because there are no legal targets), or if you choose not to, the card will remain on top of the library.
If you reveal a land card and put that card onto the battlefield, Unexpected Results will be put into its owner’s hand directly from the stack. It won’t be put into any graveyard.
If the card has {X} in its mana cost, you must choose 0 as its value.
If you reveal a land card, Unexpected Results will be returned to your hand only if you put that land card onto the battlefield. If you don’t, Unexpected Results will be put into its owner’s graveyard.
If you cast a spell “without paying its mana cost,” you can’t pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.