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Phial of Galadriel

Phial of Galadriel

Legendary Artifact

rare

If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. : Add one mana of any color.

$0.69 ✦ $1.10View on Scryfall →

Semantic Tags

Cantripmechanical

A spell that replaces itself by drawing a card as part of its resolution.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Life Gainmechanical

Gains you life. Relevant for lifegain-matters strategies and general survivability.

Lifegain Hatemechanical

Prevents or punishes life gain — Erebos, Leyline of Punishment.

Effects that double or multiply mana production.

Mana Fixingmechanical

Helps produce colors you need. Includes multicolor lands, color filtering, and 'any color' mana sources.

Mana Sinkmechanical

A permanent with a repeatable activated ability that converts excess mana into value.

Permanentmechanical

A card or token on the battlefield. See rule 110, “Permanents.”

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneernot legal
standardnot legal
legacylegal
vintagelegal
paupernot legal
historiclegal
explorernot legal
alchemynot legal

Price history

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Printings (5)

Related Rules

106.5

If an ability would produce one or more mana of an undefined type, it produces no mana instead.

106.7

Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.

106.12

To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”

106.12a

An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.

106.12b

A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.

107.3m

If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.

107.5

The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

107.6

The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

Rulings

2023-06-16

If you somehow control more than one Phial of Galadriel, each one will effectively add one card. For example, if you control two Phials of Galadriel and would draw a card while you have no cards in hand, the effect of one Phial of Galadriel will replace the event "draw a card" with "draw two cards." The effect of the other Phial of Galadriel will replace the drawing of the first of those two cards with "draw two cards." In total, you would draw three cards.

2023-06-16

If two or more replacement effects would apply to a card-drawing event, the player drawing the card chooses the order in which to apply them.

2023-06-16

The second abilities of multiple Phials of Galadriel are cumulative. If you control two, life gained while you have 5 or less life will be multiplied by 4. Three Phials will multiply that life gain by 8. And so on.

2023-06-16

Any time you are instructed to draw more than one card, you draw them one at a time. For example, if you control Phial of Galadriel and have no cards in hand and you're instructed to "draw two cards," your first card draw is replaced by drawing two cards, then you'll draw the second card from the original instruction. In total, you'll draw three cards.

2023-06-16

In a Two-Headed Giant game, life gained by your teammate won't cause Phial of Galadriel's second ability to apply, even though it will cause your team's life total to increase.

2023-06-16

If an effect would set your life total to a specific number that's higher than your current life total, that effect causes you to gain life equal to the difference. If your life total is 5 or less, Phial of Galadriel will then double the amount of life that effect would cause you to gain. For example, if you have 3 life and an effect says that your life total "becomes 10," you would gain 7 life which Phial doubles to 14, so your life total will actually become 17.