Search

Mirari
Legendary Artifact
rare
Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.
Semantic Tags
Creates copies of creatures, permanents, or spells.
Creates copies of creatures, permanents, or spells.
Cares about casting noncreature spells — magecraft, prowess-adjacent strategies.
A card or token on the battlefield. See rule 110, “Permanents.”
Rewards casting instants and sorceries. Includes magecraft, prowess triggers, and spell-count payoffs.
A keyword ability that creates copies of a spell. See rule 702.40, “Storm.”
Format Legality
Price history
Loading price history…
Printings (5)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Commander 2013#246 | rare | · | · | · |
| From the Vault: Relics#9 | mythic | · | · | · |
| Time Spiral Timeshifted#112 | special | · | · | · |
| World Championship Decks 2003#dz303 | rare | · | · | · |
| Odyssey#303 | rare | · | · | · |
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
If the spell is countered before the triggered ability resolves, then the ability will make a copy of how the spell looked right before it was countered.
You are not required to choose new targets. If you do choose, then the targets must be legal. If you don’t change them, the spell is placed on the stack whether or not the targets are legal. The legality of the targets is always checked on resolution of the spell, so the spell may be countered at that time if all of its targets are illegal.
It triggers once per spell, so you can’t get multiple copies of a spell using this card. And since this card is legendary, you can’t control more than one.
The copy is not “cast” so it will not trigger anything that triggers on a spell being cast.
Everything about the original spell is copied, including any decisions made on announcement, such as whether it was kicked or its Buyback cost was paid. Effects on the spell, such as Sleight of Mind or Flashback, are not copied.
You choose whether or not to pay when the triggered ability resolves.
If the copied spell requires a target and there are no legal targets, then the copy has the same target (which should be illegal) as the original.