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Riveteers Charm
Instant
uncommon
Choose one — • Target opponent sacrifices a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard.
Semantic Tags
A spell that deals direct damage to creatures or players.
Punishes or prevents opponents from drawing extra cards.
Exiles cards from graveyards or prevents graveyard interaction. Shuts down recursion, flashback, and graveyard-matters strategies.
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
Exile-based card advantage — exile cards from the top of your library and cast them temporarily. Red's primary draw mechanic.
Tax or prevent spellcasting — Rule of Law, Thalia, Sphere of Resistance.
Format Legality
Price history
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Modern Horizons 3 Commander#271 | uncommon | · | · | · |
| Streets of New Capenna#217 | uncommon | · | · | · |
| Streets of New Capenna#331 | uncommon | · | · | · |
| Streets of New Capenna#396 | uncommon | · | · | · |
Rulings
For Riveteers Charm's first mode, if the target opponent controls more than one creature or planeswalker with the highest mana value among creatures and planeswalkers they control, that player chooses which one to sacrifice as Riveteers Charm resolves.
For the second mode, you must pay all costs and follow all normal timing rules for cards played this way. For example, you may play lands this way only during your main phase while no spells or abilities are on the stack and only if you haven't played a land yet this turn.