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Thunder Salvo
Instant
common
Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.
Semantic Tags
A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”
Storm count strategies — casting many spells in a single turn for storm triggers.
Format Legality
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Printings (1)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Outlaws of Thunder Junction#150 | common | · | · | · |
Related Rules
Overload
Overload is a keyword that represents two static abilities that function while the spell with overload is on the stack. Overload [cost] means “You may choose to pay [cost] rather than pay this spell’s mana cost” and “If you chose to pay this spell’s overload cost, change its text by replacing all instances of the word ‘target’ with the word ‘each.’” Casting a spell using its overload ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
If a player chooses to pay the overload cost of a spell, that spell won’t require any targets. It may affect objects that couldn’t be chosen as legal targets if the spell were cast without its overload cost being paid.
Overload’s second ability creates a text-changing effect. See rule 612, “Text-Changing Effects.”
Rulings
The value of X is determined only once, as Thunder Salvo resolves.
Thunder Salvo will count any other spells you’ve cast this turn. It doesn’t matter if the other spells resolved, didn’t resolve, were countered, or are still on the stack.