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Grand Ossuary

Grand Ossuary

Plane — Ravnica

common

Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.

$2.05 View on Scryfall →

Semantic Tags

Benefits from creatures dying — drain effects, death triggers, and sacrifice-for-value payoffs.

Chaosvector

Random, chaotic, or coin-flip effects that create unpredictable game states.

Cares about +1/+1 counters — places, moves, doubles, or benefits from counters on creatures.

Dies Triggersmechanical

Benefits from creatures or permanents dying — death triggers, blood artist effects.

Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.

Power Mattersmechanical

Cares about power of creatures — Fling effects, power-based draw, Xenagos strategies.

Creates creature tokens, Treasure tokens, Food tokens, Clue tokens, or other token types.

Format Legality

commandernot legal
oathbreakernot legal
modernnot legal
pioneernot legal
standardnot legal
legacynot legal
vintagenot legal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (2)

SetRarityTCGplayerCard KingdomCardmarket
Planechase Anthology Planes#31common···
Planechase 2012 Planes#17common···

Rulings

2012-06-01

You choose the number of target creatures and declare how you are distributing the counters as you put the first ability on the stack. Each target must receive at least one +1/+1 counter.

2012-06-01

Any target that is illegal when the first ability resolves won’t get any +1/+1 counters. Those counters are essentially lost; you won’t get to put them on another creature.

2012-06-01

For the chaos ability, the total power of the creatures a player exiled is the total power of those creatures as they last existed on the battlefield, including any bonuses from +1/+1 counters, Auras, Equipment, and other applicable effects.