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Kagha, Shadow Archdruid
Legendary Creature — Elf Druid
uncommon
Whenever Kagha attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.
1/4
Semantic Tags
Benefits from attacking — attack triggers, combat damage triggers, exalted.
Has or grants deathtouch — kills anything it damages, effective deterrent and combat removal.
Cares about cards in the graveyard, puts cards into the graveyard, or benefits from things dying.
To mill a number of cards, a player puts that many cards from the top of their library into their graveyard. See rule 701.17.
A card or token on the battlefield. See rule 110, “Permanents.”
An effect that puts cards from your own library into your graveyard for value.
Format Legality
Price history
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Printings (4)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Alchemy Horizons: Baldur's Gate#236 | uncommon | · | · | · |
| Commander Legends: Battle for Baldur's Gate#279 | uncommon | · | · | · |
| Commander Legends: Battle for Baldur's Gate#537 | uncommon | · | · | · |
| Commander Legends: Battle for Baldur's Gate#426 | uncommon | · | · | · |
Related Concepts
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
You must pay all costs when casting a spell this way.
If you play a land or cast a permanent spell from your graveyard using another permission, it won't count as the "once during each of your turns" for Kagha's effect.
You must follow the normal timing rules of the card you play from your graveyard.
Once you begin to cast the spell, losing control of Kagha won't affect it. You can finish casting it as normal.
If you play a land or cast a permanent spell from your graveyard via Kagha, and then have a new Kagha come under your control in the same turn, you may do so again that turn.