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Annihilating Fire

Annihilating Fire

Instant

common

Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

$0.06 ✦ $0.28View on Scryfall →

Semantic Tags

A keyword ability that can make a creature particularly brutal when it attacks. See rule 702.86, “Annihilator.”

Burnmechanical

A spell that deals direct damage to creatures or players.

Removes threats by exiling rather than destroying — bypasses indestructible and death triggers.

Specifically removes planeswalkers.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

Cannot be blocked or has an ability that makes it very hard to block.

Format Legality

commanderlegal
oathbreakerlegal
modernlegal
pioneerlegal
standardnot legal
legacylegal
vintagelegal
pauperlegal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Return to Ravnica#85common···

Related Rules

702.86

Annihilator

702.86a

Annihilator is a triggered ability. “Annihilator N” means “Whenever this creature attacks, defending player sacrifices N permanents.”

702.86b

If a creature has multiple instances of annihilator, each triggers separately.

Rulings

2012-10-01

A creature dealt damage by Annihilating Fire that dies this turn will be exiled even if it wasn’t the target of Annihilating Fire (say, because the damage was redirected somehow).

2012-10-01

A creature dealt damage by Annihilating Fire will be exiled no matter why the creature would die. It could be destroyed by another spell or ability.

2012-10-01

The creature can still regenerate.