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Aven Mindcensor
Creature — Bird Wizard
uncommon
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
2/1
Semantic Tags
Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.
A keyword ability that lets a player play a card any time they could cast an instant. See rule 702.8, “Flash.”
Flash-focused strategy — playing at instant speed for tempo and information advantage.
Flash-focused strategy — playing at instant speed for tempo and information advantage.
A keyword ability that restricts how a creature may be blocked. See rule 702.9, “Flying.”
A card or token on the battlefield. See rule 110, “Permanents.”
Prevents players from searching their libraries. Shuts down tutors and fetchlands.
Prevents players from searching their libraries. Shuts down tutors and fetchlands.
Format Legality
Price history
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Printings (10)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The List#TSR-5 | uncommon | · | · | · |
| Commander Legends: Battle for Baldur's Gate#688 | uncommon | · | · | · |
| Love Your LGS 2021#1 | rare | · | · | · |
| Time Spiral Remastered#5 | uncommon | · | · | · |
| Amonkhet Remastered#5 | rare | · | · | · |
| Amonkhet Promos#5s | rare | · | · | · |
| Amonkhet#5 | rare | · | · | · |
| Amonkhet Invocations#2 | special | · | · | · |
| Amonkhet Promos#5p | rare | · | · | · |
| Future Sight#18 | uncommon | · | · | · |
Related Concepts
Related Rules
If an ability would produce one or more mana of an undefined type, it produces no mana instead.
Some abilities produce mana based on the type of mana another permanent or permanents “could produce.” The type of mana a permanent could produce at any time includes any type of mana that an ability of that permanent would produce if the ability were to resolve at that time, taking into account any applicable replacement effects in any possible order. Ignore whether any costs of the ability could or could not be paid. If that permanent wouldn’t produce any mana under these conditions, or no type of mana can be defined this way, there’s no type of mana it could produce.
To “tap [a permanent] for mana” is to activate a mana ability of that permanent that includes the {T} symbol in its activation cost. See rule 605, “Mana Abilities.”
An ability that triggers whenever a permanent “is tapped for mana” or is tapped for mana of a specified type triggers whenever such a mana ability resolves and produces mana or the specified type of mana.
A replacement effect that applies if a permanent “is tapped for mana” or tapped for mana of a specific type and/or amount modifies the mana production event while such an ability is resolving and producing mana or the specified type and/or amount of mana.
If an object’s enters-the-battlefield triggered ability or replacement effect refers to X, and the spell that became that object as it resolved had a value of X chosen for any of its costs, the value of X for that ability is the same as the value of X for that spell, although the value of X for that permanent is 0. This is an exception to rule 107.3i.
The tap symbol is {T}. The tap symbol in an activation cost means “Tap this permanent.” A permanent that’s already tapped can’t be tapped again to pay the cost. A creature’s activated ability with the tap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.
Rulings
For effects that check whether a player searched a library or may search a library, searching the top four cards of that library counts as searching that library.
After the search is complete, the entire library is shuffled.
Each search works exactly the same as normal except that the opponent doing the searching sees only the top four cards of that library. They can't look at the other cards in that library at all. Cards not in the top four cards of the library can't be found in the search, even if they're identifiable in some manner.
If an effect uses the word "search" once but allows an opponent to search for multiple cards, the top four cards remain the same throughout the entire search. Finding one card won't cause the fifth card to become included in the search.