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Desperate Lunge
Instant
common
Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Semantic Tags
An instant-speed spell that modifies combat — pump, protection, or removal during combat.
Difficult to block or grants evasion. Includes flying, menace, fear, intimidate, shadow, skulk, horsemanship, unblockable effects, and cards that grant these abilities.
Gains you life. Relevant for lifegain-matters strategies and general survivability.
A keyword ability that causes a creature to get +1/+1 whenever its controller casts a noncreature spell. See rule 702.108, “Prowess.”
A spell or ability that gives a temporary power/toughness boost.
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Foundations Jumpstart#188 | common | · | · | · |
| The List#WAR-266 | common | · | · | · |
| War of the Spark#266 | common | · | · | · |
Related Rules
Rulings
A creature gaining flying after it has been blocked by a creature without flying or reach won't remove the blocking creature from combat or cause the creature it blocked to become unblocked.
If the target creature is an illegal target by the time Desperate Lunge tries to resolve, the spell doesn't resolve. You don't gain 2 life.