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First Stage of Magic Design

First Stage of Magic Design

Instant

rare

You gain 3 life. Draw three cards. Add . This spell deals 3 damage to any target. Target creature gets +3/+3 until end of turn.

$24.99 View on Scryfall →
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Semantic Tags

Burnmechanical

A spell that deals direct damage to creatures or players.

Card Drawmechanical

Puts additional cards into your hand. Includes direct draw, 'look/reveal and put into hand' effects, and conditional draw triggers.

Combat Trickmechanical

An instant-speed spell that modifies combat — pump, protection, or removal during combat.

Life Gainmechanical

Gains you life. Relevant for lifegain-matters strategies and general survivability.

Specifically removes planeswalkers.

Pumpmechanical

A spell or ability that gives a temporary power/toughness boost.

Rampmechanical

Accelerates mana production beyond the one-land-per-turn baseline. Umbrella tag — see ramp subtypes for land ramp, mana dorks, mana rocks, and rituals.

Removalmechanical

Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.

One-shot mana bursts that don't persist. Dark Ritual, Seething Song, Treasure token generators used for mana.

Planeswalker-heavy strategy — proliferate, Doubling Season, planeswalker synergies.

Format Legality

commandernot legal
oathbreakernot legal
modernnot legal
pioneernot legal
standardnot legal
legacynot legal
vintagenot legal
paupernot legal
historicnot legal
explorernot legal
alchemynot legal

Price history

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Printings (1)

SetRarityTCGplayerCard KingdomCardmarket
Unknown Event#RZ15brare···