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Goatnap
Sorcery
uncommon
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
Semantic Tags
Attacks quickly and deals damage efficiently. Includes haste, double strike, first strike, prowess, and cards that grant these.
A spell or ability that gives a temporary power/toughness boost.
Format Legality
Price history
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Printings (3)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Lorwyn Eclipsed#142 | uncommon | · | · | · |
| Jumpstart: Historic Horizons#453 | common | · | · | · |
| Modern Horizons#126 | common | · | · | · |
Rulings
To determine whether the target creature gets +3/+0, look at its creature types after you've gained control of it, untapped it, and given it haste. If it's not a Goat at this time, it won't get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn.
Goat is a creature type. You won't see this creature type printed on creatures in this set, but keep in mind that creatures with the changeling ability are Goats.
Goatnap can target any creature, even one that's untapped or one you already control.
Goatnap can target any creature, even one that's untapped or one you already control.
Goat is a creature type. Keep in mind that creatures with the changeling ability are Goats. (Whether they're "goated" or not is too subjective for this ruling to address.)
To determine whether the target creature gets +3/+0, look at its creature types after you've gained control of it, untapped it, and given it haste. If it's not a Goat at this time, it won't get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn.