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Collective Defiance
Sorcery
rare
Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player discards all the cards in their hand, then draws that many cards. • Collective Defiance deals 4 damage to target creature. • Collective Defiance deals 3 damage to target opponent or planeswalker.
Semantic Tags
A spell that deals direct damage to creatures or players.
Specifically removes creatures — destroy, exile, damage, or -X/-X.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Specifically damages, destroys, or shuts down planeswalkers.
Specifically removes planeswalkers.
Answers an opponent's threat by destroying, exiling, bouncing, or otherwise removing a permanent or spell.
Format Legality
Price history
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Printings (5)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| Innistrad Remastered#149 | rare | · | · | · |
| Breaking News#21 | rare | · | · | · |
| Shadows over Innistrad Remastered#148 | rare | · | · | · |
| Eldritch Moon#123 | rare | · | · | · |
| Eldritch Moon Promos#123s | rare | · | · | · |
Related Concepts
Related Rules
Escalate
Escalate is a static ability of modal spells (see rule 700.2) that functions while the spell with escalate is on the stack. “Escalate [cost]” means “For each mode you choose beyond the first as you cast this spell, you pay an additional [cost].” Paying a spell’s escalate cost follows the rules for paying additional costs in rules 601.2f–h.
Rulings
Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
Additional costs don’t affect a spell’s mana value.
You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
You can’t choose any one mode multiple times.
If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.