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Windfall
Sorcery
uncommon
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Semantic Tags
Benefits from discarding cards — madness, Waste Not effects, Oskar strategies.
A permanent or ability that lets you discard cards for value or at will.
A card that makes a strategy possible or consistent without being the payoff itself.
Benefits all players or gives opponents choices/resources. Political strategy.
Benefits all players or gives opponents choices/resources. Political strategy.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Forces opponents to discard cards from their hand. Targeted discard, mass discard, and discard-or-pay effects.
Draw-then-discard or discard-then-draw effects that improve hand quality without net card advantage.
A keyword ability that lets a player cast a card they discard. See rule 702.35, “Madness.”
Makes all players discard their hand and draw a new one. Named after Wheel of Fortune.
Format Legality
Price history
Printings (21)
| Set | Rarity | TCGplayer | Card Kingdom | Cardmarket |
|---|---|---|---|---|
| The Zeta Set#275 | uncommon | · | · | · |
| The Zeta Set#33 | uncommon | · | · | · |
| The Zeta Set#154 | uncommon | · | · | · |
| Secret Lair Drop#2571 | rare | · | · | · |
| Secret Lair Drop#2182 | rare | · | · | · |
| Secret Lair Drop#1775 | rare | · | · | · |
| The List#USG-111 | uncommon | · | · | · |
| Outlaws of Thunder Junction Commander#123 | uncommon | · | · | · |
| The Lost Caverns of Ixalan Commander#180 | uncommon | · | · | · |
| Commander Masters#859 | uncommon | · | · | · |
| 30th Anniversary Play Promos#6 | rare | · | · | · |
| Kaldheim Commander#46 | uncommon | · | · | · |
| Commander 2020#128 | uncommon | · | · | · |
| Commander Anthology Volume II#55 | uncommon | · | · | · |
| Iconic Masters#77 | uncommon | · | · | · |
| Magic Online Promos#62529 | uncommon | · | · | · |
| Commander 2016#104 | uncommon | · | · | · |
| Commander 2015#111 | uncommon | · | · | · |
| Commander 2011#70 | uncommon | · | · | · |
| Battle Royale Box Set#99 | uncommon | · | · | · |
Related Rules
After resolving a madness triggered ability (see rule 702.35), if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that object.
Madness
Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player’s hand. The second is a triggered ability that functions when the first ability is applied. “Madness [cost]” means “If a player would discard this card, that player discards it, but exiles it instead of putting it into their graveyard” and “When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesn’t, they put this card into their graveyard.”
Casting a spell using its madness ability follows the rules for paying alternative costs in rules 601.2b and 601.2f–h.
After resolving a madness triggered ability, if the exiled card wasn’t cast and was moved to a public zone, effects referencing the discarded card can find that card. See rule 400.7k.